Meditation
Briefly increases MAG while reducing DEF.
Megido Nova
Fire spell. A raging inferno burns all units in the area.
Melee Guard
Reduced damage from all enemy units except cavaliers.
Melee Shield
Reduced damage from all enemies but cavaliers for 1 turn.
Menacer
Increases chance of a critical hit when attacking 2 or more enemies.
Holy Kingdom of Verona
Meteor Gate
Fire spell. A meteorite strikes one enemy unit.
Mind Chains
May cause Clumsy in addition to dealing damage.
Morale
When attacking 3 or more enemies, your chances of a critical hit are increased.
Mount Guard
Reduced damage from cavaliers.
Mount Shield
Reduced damage from cavaliers for 1 turn.
Nobility
Increases ATK and lowers DEF and SPEED.
Null ZOC
May ignore enemy's ZOC.
Number 13
May cause Glass in addition to dealing damage.
Obstinacy
Increases DEF and lowers MAG and SPEED.
Oratoriorae
Light spell. The light of judgment damages all targeted units.
Pandemonium
Dark spell. A dark flame consumes everything targeted.
Persistence
Chance of surviving lethal attacks with 1 HP.
Pillage
Steals an enemy's item.
Plague
May cause Boils in addition to dealing damage.
Power Aura
Damages all adjacent units.
Precision
Increases critical hit chances and lowers ATK.
Profiteer
Get more money upon victory.
Prowess
Get more EXP upon victory.
Pulverize
Destroys an enemy's item.
Rally
Increases critical hit chances for allies who pass through you.
Galahad
Rapid Strike
Increases ATK and lowers critical hit chances.
Rear Blow
Increased damage when you attack from the rear.
Rear Fury
Lowered chance of counter-attacks when you attack from the rear.
Rekka Rune
Rekka Talisman does more damage.
Rekka Slip
Talisman. An explosion around the caster damages all units in range.
Retaliation
Increases chances of a counter-attack.
Retributor
Increases chances of counter attacks for 1 turn.
Revitalize
Restores HP.
Rook
Increases DEF and lowers counter-attack chances.
Royal Star
Some sort of dummy skill.
Sedna Prison
Ice spell. Produces absolute zero conditions within an area.
Seven Menace
Dark spell. Dark menace deals damage to one enemy.
Sharpshot
Increases accuracy.
Sin Brand
May cause Sap in addition to dealing damage.
Sixth Sense
Get more rewards from quests.
Snake Bite
Briefly increases chances of counter-attacks while reducing DEF.
Sneak Attack
Increased accuracy when you attack from the rear.
Soul Cleanse
Heals status ailments on all units in the spell's range.
Soul Feast
Absorbs HP from all units in range.
Soul Rend
Dark spell. Inflicts various status ailments on an enemy.
Bretwalde Army
Spark Edge
Thunder spell. Strikes one enemy unit with lightning.
Sprint
Increases MOV.
Stance Shift
Increases counter-attack chances and lowers DEF.
Stand Fast
Increases DEF.
Stigma
May cause Leak in addition to dealing damage.
Storm Rave
Thunder spell. Balls of electricity damage all units in target area.
Storm Rune
Restores MP when struck by Thunder spells.
Storm Shard
Thunder spells do more damage.
Storm Ward
Resists damage from Thunder spells.
Tactics
Increases effect of the terrain.
Talan Raioh
Thunder spell. Arcing electricity strikes all nearby units.
Task Master
Increases chances of success when shopping.
Ten'i Slip
Talisman. Teleports a selected ally near the caster.
Testament
Light spell. Holy light speeds up status recovery.
Thunder
Thunder spell. Chain lightning strikes all enemies in an area.
Thunder Seal
May cause Tired in addition to dealing damage.
Torus Spell
Gradually restores the unit's MP.
True Arrows
Raises the range of arrow attacks.
Terror Break
Destroyed one equipped accesory on an enemy.
Turret
Increases DEF and lower accuracy.
Valor Bonds
Increases support benefits received from allies.
Vital Power
Gradually restores the unit's HP.
Vital Strike
Increases chances of a critical hit.
War Cry
Increases support benefits given to allies.
War Veteran
When attacking 3 or more enemies, their chances of counter-attacking are reduced.
White Dust
Ice spell. A localized snowstorm targets one enemy unit.
White Light
Increases chances of recovering from negative effects.
Will of War
Increases HP for allies who pass through you.
Will of Magi
Increases MP for allies who pass through you.
Wisdom Lock
Increases MAG and lowers DEF and SPEED.
Yumil Magna
Ice spell. Freezes all living beings within range.
ZOC
Prevents enemies from passing through the unit.
ZOC Command
Nulls ZOC of all adjacent units.
ZOC Gift
Prevents enemies from passing through an ally unit.
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