Dragon Quest VIII: Journey of the Cursed King's Skill/Ability Guide

Table of Contents:

Frequently Asked Questions (FAQs):

1) What are the best skills to deal against enemies from metal family?

Answer: Yangus' Hatchet Man and Executioner or Hero's Thunder Thrust and Lightning Thrust may miss 50% of the time, but when they hit they can instantly kill the target enemy.


2) Are there skills that can be learned from two or more ways?

Answer: There is one, the Gigaslash. It is a unique skill for Hero which he can learn by mastering either the Courage skills or the Sword skills.


3) How many skills are there in Dragon Quest VIII: The Journey of the Cursed King?

Answer: There are 78 skills in the game.


4) Is there a skill that can be learned by not using skill points?

Answer: Yes. Hero's Call Team is automatically learned in the course of the adventure. It is a unique skill that calls forth the aid of his Monster Arena teams to fight for him.


Trivia:

1) Yangus' skill Axes of Evil is a pun for the phrase "Axis of Evil." The word "axis" is popularly associated with Germany, Italy and Japan during World War II as opposed to the Allied Forces.

2) The name "Fire Bird" from Hero's Fire Bird Throw is an allusion to the legendary bird, the Phoenix. The mythological creature is closely associated with the sun and often depicted as imbued with fiery red feathers.

3) Angelo and Jessica's Caduceus skill was named after a staff used by Hermes, the messenger of the Greek gods. He is the counterpart of Mercury in Roman mythology.


I - Hero's Boomerang Skills

1) Crosscutter Throw
Traces an X in the air as it ploughs into the enemy.

Target: All enemies
MP Cost: 2
Skill Points: 6
Tension Boost: Yes
Note: Boomerang thrown will return to the first target enemy once again to deal a slightly less damage than the first.


2) Firebird Throw
Transforms your boomerang into a firebird that incinerates your enemies.

Target: All enemies
MP Cost: 6
Skill Points: 32
Tension Boost: Yes
Note: Hero deals 36 to 44 damage to all enemies.


3) Gigathrow
Pulverises a single enemy with the force of a thunderbolt.

Target: Single enemy
MP Cost: 15
Skill Points: 100
Tension Boost: Yes
Note: Hero deals 145 to 177 base damage that increases as he levels up. Maximum damage dealt may reach up to 284.


4) Power Throw
A full-force throw that damages all enemies equally.

Target: All enemies
MP Cost: 4
Skill Points: 18
Tension Boost: Yes
Note: Hero deals a slightly less damage than his basic attack but it damages all enemies in the process.


5) Starburst Throw
Bathes all enemies in a shower of burning light.

Target: All enemies
MP Cost: 8
Skill Points: 82
Tension Boost: Yes
Note: Hero deals 78 to 84 damage to all enemies.


6) Super Throw
A fearsome attack that uses all your strength to cause extreme damage to all foes.

Target: All enemies
MP Cost: 4
Skill Points: 52
Tension Boost: Yes
Note: Hero deals more damage than Power Throw.


Dragon Quest VIII: Journey of the Cursed King


II - Hero's Spear Skills

1) Clean Sweep
Drives back a group of enemies with a sweep of the spear.

Target: Group of enemies
MP Cost: None
Skill Points: 45
Tension Boost: Yes
Note: Hero deals a slightly less damage than his basic attack but it damages all enemies in the process.


2) Lightning Storm
Strikes down all enemies with mighty thunderbolts.

Target: All enemies
MP Cost: 25
Skill Points: 100
Tension Boost: Yes
Note: Hero deals 190 to 220 damage to all enemies.


3) Lightning Thrust
Lands a critical hit when it connects.

Target: Single enemy
MP Cost: 3
Skill Points: 59
Tension Boost: No
Note: Hero will miss 50% of the time when unleashing the skill, but he can deal critical damage if it connects. It has a stronger damage than Thunder Thrust.


4) Mercurial Thrust
A lightning-fast thrust.

Target: Single enemy
MP Cost: None
Skill Points: 7
Tension Boost: Yes
Note: Hero will initiate a preemptive attack in battle regardless of his agility being lower than his allies or enemies.


5) Multithrust
A flurry of repeated thrusts that can pierce multiple enemies.

Target: Random enemies
MP Cost: 4
Skill Points: 25
Tension Boost: Yes
Note: Hero randomly strikes enemies which deal 50% lower than his basic attack.


6) Thunder Thrust
Difficult to perform, but has a high chance of doing critical damage.

Target: Single enemy
MP Cost: 3
Skill Points: 12
Tension Boost: Yes
Note: Hero will miss 50% of the time when unleashing the skill, but he can deal critical damage if it connects.


III - Hero's Fisticuffs Skills

1) Boulder Toss
Showers all enemies with enormous boulders.

Target: All enemies
MP Cost: 4
Skill Points: 82
Tension Boost: Yes
Note: Hero deals 72 to 104 damage to all enemies.


2) Defending Champion
A defensive ability that greatly reduces the damage inflicted by physical attacks.

Target: Self
MP Cost: None
Skill Points: 11
Tension Boost: No
Note: Damage dealt against Hero is reduced to 90% throughout a single turn.


3) Knuckle Sandwich
A powerfully focused and damaging bare-fisted strike.

Target: Single enemy
MP Cost: 2
Skill Points: 17
Tension Boost: No
Note: Hero's damage is 50% higher than his basic attack.


4) Multifists
A vicious four-hit strike on a random enemy.

Target: Random enemies
MP Cost: 0
Skill Points: 70
Tension Boost: Yes
Note: Hero randomly strikes multiple enemies. Each hit deals 75% of his basic attack.


5) Stones' Throw
Hurls rocks at a single group of enemies.

Target: Group of enemies
MP Cost: None
Skill Points: 17
Tension Boost: Yes
Note: Hero deals 8 to 20 damage to a target enemy group.


6) Thin Air
Generates a powerful vacuum-vortex that slices all enemies to ribbons.

Target: All enemies
MP Cost: 2
Skill Points: 42
Tension Boost: Yes
Note: Hero deals 39 to 48 damage that increases as he levels up. Maximum damage dealt may reach up to 132.


IV - Hero's Sword Skills

1) Dragon Slash
An attack that causes heavy damage to dragons.

Target: Single enemy
MP Cost: None
Skill Points: 9
Tension Boost: Yes
Note: Hero deals 50% more damage against enemies from dragon family.


2) Falcon Slash
A double slicing attack, faster than a falcon on the wing.

Target: Single enemy
MP Cost: None
Skill Points: 52
Tension Boost: Yes
Note: Hero strikes twice which deals slightly lower damage than his basic attack.


3) Flame Slash
Channels the power of a raging fire into the blade of your sword.

Target: Single enemy
MP Cost: None
Skill Points: 15
Tension Boost: Yes
Note: Hero deals 50% more damage than his basic attack.


4) Gigagash
The ultimate sword technique. Utterly destroys a group of enemies.

Target: Group of enemies
MP Cost: 20
Skill Points: 100
Tension Boost: Yes
Note: Hero deals 222 to 282 damage that increases as he levels up. Maximum damage dealt may reach up to 331.


5) Gigaslash
A legendary sword technique for cutting down a group of enemies.

Target: Group of enemies
MP Cost: 20
Skill Points: 100
Tension Boost: Yes
Note: Hero deals 158 to 190 damage that increases as he levels up. Maximum damage dealt may reach up to 239.


6) Metal Slash
An attack that can damage enemies with metal bodies.

Target: Single enemy
MP Cost: None
Skill Points: 30
Tension Boost: Yes
Note: Hero deals 1 to 2 damage to enemies clad in metal.


7) Miracle Slash
A secret sword technique that heals your own wounds each time you strike a foe.

Target: Single enemy
MP Cost: 4
Skill Points: 82
Tension Boost: Yes
Note: The 50% damage dealt by Hero to the target enemy restores his HP.


V - Hero's Courage Skills

1) Gigagash
The ultimate sword technique. Utterly destroys a group of enemies.

Target: Group of enemies
MP Cost: 20
Skill Points: 100
Tension Boost: Yes
Note: Hero deals 222 to 282 damage that increases as he levels up. Maximum damage dealt may reach up to 331.


2) Gigaslash
A legendary sword technique for cutting down a group of enemies.

Target: Group of enemies
MP Cost: 20
Skill Points: 100
Tension Boost: Yes
Note: Hero deals 158 to 190 damage that increases as he levels up. Maximum damage dealt may reach up to 239.


VI - Hero's Special Skill

1) Call Team
Call up your personal monster team.

Target: None
MP Cost: 10
Skill Points: Learned at certain point of the adventure
Tension Boost: Yes
Note: Hero replaces his allies by summoning his Monster Arena teams. Each team can be summoned once in every battle.


VII - Yangus' Axe Skills

1) Axes of Evil
Generates a vortex from your axe blade that chews into a group of enemies.

Target: Group of enemies
MP Cost: None
Skill Points: 54
Tension Boost: Yes
Note: Damages received by enemies are slightly lower than Yangus' basic attack.


2) Executioner
A powerful roundhouse strike that fells an opponent in one blow if it hits.

Target: Single enemy
MP Cost: 3
Skill Points: 66
Tension Boost: No
Note: Yangus' attack has a chance to deal critical strike that can obliterate an enemy instantly.


3) Hatchet Man
An unpredictable attack that can slay an enemy with a single blow... if it connects.

Target: Single enemy
MP Cost: 3
Skill Points: 19
Tension Boost: Yes
Note: Yangus' attack has a chance to deal critical strike that can obliterate an enemy instantly.


4) Helm Splitter
A skull-splitting smash that lowers an opponent's defense as it inflicts damage.

Target: Single enemy
MP Cost: None
Skill Points: 6
Tension Boost: Yes
Note: Deals damage equal to Yangus' current basic attack but it lowers an enemy's defense by 50% of its base defense. Lasts for about 7 to 10 turns.


5) Parallax
A focused strike capable of occasionally paralyzing an enemy.

Target: Single enemy
MP Cost: 2
Skill Points: 42
Tension Boost: Yes
Note: Yangus' basic attack deals 50% more damage which may cause paralysis on target enemy. Lasts for about 5 to 8 turns.


6) Typhoeus' Maul
An ancient axe technique that works wonders on monsters of the beast family.

Target: Single enemy
MP Cost: 6
Skill Points: 100
Tension Boost: Yes
Note: Deals 50% more damage on an enemy and double damage on monster from the beast family.


VIII - Yangus' Club Skills

1) Devil Crusher
An esoteric club technique effective on demon and material family members.

Target: Single enemy
MP Cost: 5
Skill Points: 100
Tension Boost: Yes
Note: Deals double damage on enemies from demon and material family. Deals a slightly stronger damage than Monster Masher.


2) Gold Rush
A powerful strike that steals an opponent's gold coins as it inflicts damage.

Target: Single enemy
MP Cost: 2
Skill Points: 93
Tension Boost: Yes
Note: Steals about 20% of a target enemy's gold drop. Deals a slightly stronger damage than Penny Pincher.


3) Heart Breaker
An attack that occasionally causes the target to miss a turn.

Target: Single enemy
MP Cost: 2
Skill Points: 19
Tension Boost: Yes
Note: Has a chance to cancel an enemy's action on a current turn.


4) Mind Breaker
A superior club attack that dominates foes and renders them unable to attack.

Target: Single enemy
MP Cost: 2
Skill Points: 71
Tension Boost: Yes
Note: Has a chance to cancel an enemy's action on a current turn. Deals a slightly stronger damage than Heart Breaker.


5) Penny Pincher
A special technique that steals gold coins from an enemy.

Target: Single enemy
MP Cost: 2
Skill Points: 25
Tension Boost: Yes
Note: Steals about 10% of an target enemy's gold drop.


IX - Yangus' Scythe Skills

1) Big Banga
An enormous explosion that consumes everything on its path.

Target: All enemies
MP Cost: 30
Skill Points: 100
Tension Boost: Yes
Note: Yangus deals 175 to 225 base damage that increases as he levels up. Maximum damage dealt may reach up to 400.


2) Grimmer Reaper
The aura of Death incarnate annihilates the living and obliterate the undead.

Target: Group of enemies
MP Cost: 3
Skill Points: 50
Tension Boost: Yes
Note: Yangus deals damage that has a chance to cause sudden death on target enemies. Deals 50% more damage against zombies.


3) Grim Reaper
A swing of Death's scythe that can instantly kill one or more foes in a group.

Target: Group of enemies
MP Cost: 3
Skill Points: 50
Tension Boost: Yes
Note: Yangus deals damage that has a chance to cause sudden death on target enemies.


4) Stainless Steal Sickle
An improved version of the Steal Sickle attack technique.

Target: Single enemy
MP Cost: None
Skill Points: 70
Tension Boost: Yes
Note: Yangus deals damage that has a good chance to steal items from target enemy.


5) Steal Sickle
Occasionally enables you to steal items from those you slash.

Target: Single enemy
MP Cost: None
Skill Points: 22
Tension Boost: Yes
Note: Yangus deals damage that has a slim chance to steal items from target enemy.


Dragon Quest VIII: Journey of the Cursed King


X - Yangus' Humanity Skills

1) Golden Oldies
A multi-hit battle royale from King Trode and friends.

Target: 4 random enemies
MP Cost: 15
Skill Points: 100
Tension Boost: No
Note: Yangus deals 41 to 50 base damage that increases as he levels up. Maximum damage dealt may reach up to 131.


2) Underpants Dance
Paralyzes all enemies with embarrassment.

Target: All enemies
MP Cost: None
Skill Points: 55
Tension Boost: No
Note: Lasts for a single turn only but has a higher success rate than Warcry.


3) Warcry
A hideous battle cry that paralyzes a group of enemies with fear.

Target: Group of enemies
MP Cost: None
Skill Points: 22
Tension Boost: No
Note: Lasts for a single turn only.


XI - Yangus' Fisticuffs Skills

1) Boulder Toss
Showers all enemies with enormous boulders.

Target: All enemies
MP Cost: 4
Skill Points: 100
Tension Boost: Yes
Note: Yangus deals 72 to 104 damage to all enemies.


2) Knuckle Sandwich
A powerfully focused and damaging bare-fisted strike.

Target: Single enemy
MP Cost: 2
Skill Points: 12
Tension Boost: No
Note: Yangus' damage is 50% higher than his basic attack.


3) Multifists
A vicious four-hit strike on a random enemy.

Target: Random enemies
MP Cost: 0
Skill Points: 60
Tension Boost: Yes
Note: Yangus randomly strikes multiple enemies. Each hit deals 75% of his basic attack.


4) Thin Air
Generates a powerful vacuum-vortex that slices all enemies to ribbons.

Target: All enemies
MP Cost: 2
Skill Points: 42
Tension Boost: Yes
Note: Yangus deals 39 to 48 base damage that increases as he levels up. Maximum damage dealt may reach up to 132.


XII - Jessica's Knife Skills

1) Assassin's Stab
A fearsome technique that fells an opponent instantly by attacking their vital parts.

Target: Single enemy
MP Cost: 8
Skill Points: 22
Tension Boost: Yes
Note: Jessica's attack has a slim chance to kill the target enemy instantly.


2) Toxic Dagger
A knife-fighting technique that envenomates a single enemy.

Target: Single enemy
MP Cost: 3
Skill Points: 9
Tension Boost: Yes
Note: Jessica's damage is lowered by 50% but has a chance to inflict poison on target enemy.


3) Toxic Sword
A sword-fighting technique that envenomates an enemy with each strike.

Target: Single enemy
MP Cost: 3
Skill Points: 66
Tension Boost: Yes
Note: Jessica's damage is slightly increased than her basic damage and has a good chance to inflict poison on target enemy.


4) Sudden Death
A fatal flash that strikes down an enemy like a bolt out of the blue.

Target: Single enemy
MP Cost: 8
Skill Points: 100
Tension Boost: Yes
Note: Jessica's attack has a chance to kill the target enemy instantly. Damage dealt and the rate of success is higher than Assassin's Stab.


XIII - Jessica's Sex Appeal Skills

1) Blow Kiss
A special kiss that can temporarily prevent enemies from attacking.

Target: Single enemy
MP Cost: None
Skill Points: 8
Tension Boost: Yes
Note: Jessica's attack has a chance to inflict paralysis which hinders an enemy to act in a single turn.


2) Hip Drop
Pelvic punishment! Curvaceous hips equal big damage.

Target: Single enemy
MP Cost: None
Skill Points: 48
Tension Boost: Yes
Note: Jessica's attack deals 50% more damage than her basic attack.


3) Hustle Dance
Restores at least 70 HP to all party members.

Target: All allies
MP Cost: None
Skill Points: 100
Tension Boost: Yes
Note: Replenishes at least 70 HP but effects may vary. Maximum HP that can be restored may reach up to 80 HP.


4) Pink Typhoon
A sudden typhoon that rips a group of enemies into ribbons.

Target: Group of enemies
MP Cost: 5
Skill Points: 88
Tension Boost: Yes
Note: Jessica deals 76 to 84 damage to target enemies.


5) Puff-Puff
Charms and excites an enemy into paralyzed submission.

Target: Single enemy
MP Cost: None
Skill Points: 38
Tension Boost: No
Note: Jessica's attack will have no damage, but has a chance to inflict paralysis which hinders an enemy to act in a single turn.


6) Sexy Beam
Focus the power of passion into a beam that sows destruction and confusion.

Target: Single enemy
MP Cost: 3
Skill Points: 54
Tension Boost: Yes
Note: Jessica deals 65 to 75 damage that has a chance to inflict confusion. Status effect lasts for about 5 to 8 turns.


XIV - Jessica's Whip Skills

1) Lady's Thong
A secret whip technique that steals HP as it damages an enemy.

Target: Group of enemies
MP Cost: 2
Skill Points: 32
Tension Boost: Yes
Note: Jessica's attack on the first enemy restores her HP by 12.5% of the damage dealt.


2) Lashings of Love
Harness your inner passion to paralyze enemies.

Target: Group of enemies
MP Cost: 4
Skill Points: 55
Tension Boost: Yes
Note: Jessica's attack has a chance to inflict paralysis that lasts for about 5 to 8 turns. It has a higher success rate and damage than Whiplash.


3) Queen's Thong
A fearsome attack that steals the HP of a group of enemies.

Target: Group of enemies
MP Cost: 2
Skill Points: 82
Tension Boost: Yes
Note: Jessica's attack on the first enemy restores her HP by 25% of the damage dealt.


4) Serpent's Bite
A technique that transforms your whip into a snake that attacks a group of enemies.

Target: Group of enemies
MP Cost: 8
Skill Points: 100
Tension Boost: Yes
Note: Jessica's attack deals 50% more damage than her basic attack.


5) Twin Dragon Lash
A double-strike that lashes a random group of enemies.

Target: Random enemies
MP Cost: 3
Skill Points: 23
Tension Boost: Yes
Note: Jessica strikes twice that randomly damage enemies. Each attack is slightly higher than her basic damage.


6) Whiplash
A paralysing crack of the whip.

Target: Group of enemies
MP Cost: 4
Skill Points: 10
Tension Boost: Yes
Note: Jessica's attack has a chance to inflict paralysis that lasts for about 5 to 8 turns.


XV - Jessica's Fisticuffs Skills

1) Harvest Moon
Pummel all enemies with a chain of cartwheels and backflips.

Target: All enemies
MP Cost: 6
Skill Points: 45
Tension Boost: Yes
Note: Damage dealt by Jessica against a single enemy is 50% higher than her basic attack. If unleashed against several enemies, her damage is equally distributed.


2) Stones' Throw
Hurls rocks at a single group of enemies.

Target: Group of enemies
MP Cost: None
Skill Points: 19
Tension Boost: Yes
Note: Jessica deals 8 to 20 damage to a target enemy group.


3) Thin Air
Generates a powerful vacuum-vortex that slices all enemies to ribbons.

Target: All enemies
MP Cost: 2
Skill Points: 68
Tension Boost: Yes
Note: Jessica deals 39 to 48 base damage that increases as she levels up. Maximum damage dealt may reach up to 132.


XVI - Jessica's Staff Skills

1) Caduceus
A blessing from the heavens that restores a single party member's HP.

Target: Single ally
MP Cost: None
Skill Points: 57
Tension Boost: Yes
Note: Jessica restores at least 75 HP to an ally.


XVII - Angelo's Bow Skills

1) Cherub's Arrow
A secret bow technique that regenerates your own MP.

Target: Single enemy
MP Cost: None
Skill Points: 18
Tension Boost: Yes
Note: Angelo's attack restores his MP by 6.25% of the damage dealt on the target enemy.


2) Multishot
A hail of blows directed randomly against one or more enemies.

Target: Random enemies
MP Cost: 4
Skill Points: 44
Tension Boost: Yes
Note: Angelo's attack deals 50% lower damage than his basic attack but fires them on random enemies several times.


3) Needle Rain
A rain of arrows that can occasionally obliterate all enemies in a single salvo.

Target: Single enemy
MP Cost: 1
Skill Points: 100
Tension Boost: No
Note: Angelo's attack only gives 1 damage when the attack fails, but has a chance to cause sudden death to target enemy when successful. Has a higher chance of success than Needle Shot.


4) Needle Shot
Capable of felling an enemy instantaneously if a vital area is hit.

Target: Single enemy
MP Cost: 1
Skill Points: 25
Tension Boost: No
Note: Angelo's attack only gives 1 damage when the attack fails, but has a chance to cause sudden death to target enemy when successful.


5) Sandman's Arrow
A magical arrow capable of putting a single enemy to sleep.

Target: Single enemy
MP Cost: 2
Skill Points: 6
Tension Boost: Yes
Note: Angelo's attack has a chance to inflict sleep on target enemy.


6) Seraph's Arrow
A secret technique that recovers even more MP than Cherub's Arrow.

Target: Single enemy
MP Cost: None
Skill Points: 66
Tension Boost: Yes
Note: Angelo's attack restores his MP by 12.5% of the damage dealt on the target enemy.


7) Shining Shot
An arrow attack that bathes all enemies in a destructive magical light.

Target: All enemies
MP Cost: 10
Skill Points: 88
Tension Boost: Yes
Note: Angelo deals 116 to 124 damage to all enemies.


XVIII - Angelo's Charisma Skills

1) Angel Eyes
A powerful glance capable of paralyzing a single enemy.

Target: Single enemy
MP Cost: 4
Skill Points: 19
Tension Boost: Yes
Note: Angelo deals 15 to 28 damage and has a chance to inflict paralysis to target enemy for about 5 to 8 turns.


2) Charming Look
A glance so powerfully captivating that it burns all enemies in its path.

Target: All enemies
MP Cost: 4
Skill Points: 81
Tension Boost: Yes
Note: Angelo deals 68 to 85 damage and has a good chance to inflict paralysis to target enemy for about 5 to 8 turns. It has a higher rate of success than Angel Eyes.


3) Chilling Chuckle
Reduces the tension of an entire group of enemies by a degree.

Target: Group of enemies
MP Cost: 3
Skill Points: 52
Tension Boost: No
Note: Angelo lowers the tension of each target enemy in a group.


4) Sarcastic Snigger
Reduces a single enemy's tension by one level.

Target: Single enemy
MP Cost: 3
Skill Points: 13
Tension Boost: No
Note: Angelo lowers the tension of the target enemy by one.


Dragon Quest VIII: Journey of the Cursed King


XIX - Angelo's Fisticuffs Skills

1) Defending Champion
A defensive ability that greatly reduces the damage inflicted by physical attacks.

Target: Self
MP Cost: None
Skill Points: 68
Tension Boost: No
Note: Damage dealt against Angelo is reduced to 90% throughout a single turn.


2) Harvest Moon
Pummel all enemies with a chain of cartwheels and backflips.

Target: All enemies
MP Cost: 6
Skill Points: 42
Tension Boost: Yes
Note: Damage dealt by Angelo against a single enemy is 50% higher than his basic attack. If unleashed against several enemies, his damage is equally distributed.


3) Knuckle Sandwich
A powerfully focused and damaging bare-fisted strike.

Target: Single enemy
MP Cost: 2
Skill Points: 35
Tension Boost: No
Note: Angelo's damage is 50% higher than his basic damage.


4) Miracle Moon
A miraculous technique that pummels all enemies while regenerating your own HP.

Target: All enemies
MP Cost: 6
Skill Points: 100
Tension Boost: Yes
Note: Doubles the damage dealt by Angelo against a single enemy. If unleashed against several enemies, his damage is equally distributed.


XX - Angelo's Staff Skills

1) Caduceus
A blessing from the heavens that restores a single party member's HP.

Target: Single ally
MP Cost: None
Skill Points: 48
Tension Boost: Yes
Note: Angelo restores at least 75 HP to an ally.


XXI - Angelo's Sword Skills

1) Falcon Slash
A double slicing attack, faster than a falcon on the wing.

Target: Single enemy
MP Cost: None
Skill Points: 40
Tension Boost: Yes
Note: Angelo strikes twice which deals slightly lower damage than his basic damage.


2) Flame Slash
Channels the power of a raging fire into the blade of your sword.

Target: Single enemy
MP Cost: None
Skill Points: 9
Tension Boost: Yes
Note: Angelo deals 50% more damage than his basic attack.


3) Lightning Storm
Strikes down all enemies with mighty thunderbolts.

Target: All enemies
MP Cost: None
Skill Points: 22
Tension Boost: Yes
Note: Angelo deals 190 to 220 damage to all enemies.


4) Metal Slash
An attack that can damage enemies with metal bodies.

Target: Single enemy
MP Cost: None
Skill Points: 22
Tension Boost: Yes
Note: Angelo deals 1 to 2 damage to metal enemies.


5) Miracle Slash
A secret sword technique that heals your own wounds each time you strike a foe.

Target: Single enemy
MP Cost: 4
Skill Points: 66
Tension Boost: Yes
Note: The 50% damage dealt by Hero to the target enemy restores his HP.


Disclaimer: All Dragon Quest VIII: Journey of the Cursed King's images, arts, logos, names and related characters are properties of Square Enix.

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