Showing posts with label Final Fantasy Tactics Advance. Show all posts
Showing posts with label Final Fantasy Tactics Advance. Show all posts

Random Enemy Clans and Monster Groups

Final Fantasy Tactics Advance

Frequently Asked Questions(FAQs):
1) How many clans and monster groups are there that appears randomly on the world map?

There are 30 clans and monster groups all in all. Each has a turf in one of the 30 locations in Ivalice.

2) Do all monsters that can be captured by a Hunter appears in random enemy fights?

No. There are monsters that won't appear in random fights such as the Thundrake. So be sure to capture such monsters in normal missions, sub-quests, turf liberations or engagements if you wanted to complete your list of monsters in the Monster Bank.

3) How can you determine the enemies' level before engaging them in a fight?

The level of enemies is determined by the level of characters you currently have. An ally with the highest level will be the basis of the enemies' current level. For example, Montblanc is the character with the highest level in your clan which is currently in level 21. Thus, the enemies are currently in level 21, too.

4) Do the characters in each clan and monster group change over time?

No. The same type of jobs and monsters will appear when facing the same clan or monster group over and over again.

5) Are there clans which have people and monsters in their group?

Yes. The Jagd Emissaries and Clan Hounds have a combination of people and monsters in their clans.

Tips and Tricks:
1) Most clans and monster groups are in big advantage when they are fighting within their turf. So be sure to fight them outside their strategic areas.

2) There are few clans and monster groups, such as the Rangers, that stays in their turf most of the time and rarely seen moving from one place to another. If you want to avoid them just find another alternative way without engaging in battle.

3) Fighting random enemies that appear on the world map is the best way to level up all characters. Remember that enemies encountered from commissioned missions, subquests, engagements, turf liberations and help missions have fix levels. Thus, your level up characters have big advantage on winning these battles.

Final Fantasy Tactics Advance - Moogle Time Mage Masters of Time Magic
Time Mage

Fun Facts:
1) The Roaming Naiads are water spirits living in Uladon Bog which are feared by locals. In Greek mythology, Naiads are nymphs inhabiting small body of waters such as springs, creeks, fountains and brooks. They are thought to be graceful beings skilled in singing and dancing.

2) Clan Shalo is known for their prowess in battles when they are in their turf, the Ulei River. Why not? They can all walk through waters with ease due to the "waterwalking" ability of their Feather Boots. Too bad, these boots are one of the rare and invaluable equipment that can't be steal from their bearers.

3) Clan Shalo probably got its name from "shallows." The fact that they made their base in the shallow waters of Ulei River greatly supported this idea.

4) The Doned Faction is a branch of "Clan Doned" which fame is ascending fast among the clans in Ivalice. This ragtag group of fighters hailed in Ambervale is probably founded and named after the brother of Marche, the kid Doned. Although, he is not yet qualified to participate in battles, but his skill in setting traps and ambushes on his brother's way before proved his undeniable talent in strategy.

Note:
All clans and monster groups are arranged alphabetically for easy browsing and quick search.

Random Enemy Clans and Monster Groups

1) Aisen Ghosts
Ghost of a soldier killed in a past war. Still searches for its enemy...
Turf: Aisenfield
Characters: Floateye, Jawbreaker, Tonberry, Zombie x2

2) Antlions
Much feared, antlions often leave their sandy nests to hunt for food.
Turf: Eluut Sands
Characters: Antlion x2, Bomb, Jawbreaker, Toughskin

3) Bloodthirsters
Dark beings from the lawless jagds, come to drag the living down into darkness.
Turf: Jagd Ahli
Characters: Ahriman, Assassin, Juggler, Masterberry, Vampire x2

4) Brass Dragoons
Proud dragoon band. Revels in challenging worthy opponents. "Fight with honor!"
Turf: Delia Dunes
Characters: Defender, Dragoon x2, Paladin, Templar

5) Clan Banisa
Members are hardy desert dwellers. Often act as couriers across the desert.
Turf: Cadoan
Characters: Animist, Fighter, Gladiator, Warrior, White Monk

6) Clan Belmia
This clan prefers to work indoors. Easily angered when outside. Best to avoid.
Turf: Muscadet
Characters: Assassin, Gunner, Ninja, Sniper, Thief

7) Clan Clatz
Tricks opponents into defeating themselves. Avoid this clan's base at all costs!
Appearance: Jeraw Sands
Characters: Animist, Gadgeteer, Juggler, Thief, Time Mage

8) Clan Dip
Good with bows. Watch out for attacks from behind.
Turf: Lutia Pass
Characters: Archer x2, Soldier, Thief, White Mage

9) Clan Hounds
Only in the jagds can you find a clan with both monsters and people. Dangerous.
Turf: Jagd Dorsa
Characters: Blue Mage, Coeurl, Elementalist, Gunner, Lamia, Red Cap

Final Fantasy Tactics Advance - Summoner Viera Master of Summon Magic
Summoner

10) Clan Marble
"Engage first, then ask questions!" is their motto. They like a good clean fight.
Turf: Giza Plains
Characters: Animist, Archer, Fencer, Soldier, Warrior

11) Clan Shalo
Base located in the shallows. Avoid water engagements. Attack them on land!
Appearance: Ulei River
Characters: Animist, Defender, Warrior, White Monk, White Mage

12) Cyril Band
Main turf: Cyril. Targets travelers, never townspeople.
Turf: Cyril
Characters: Archer, Soldier, Thief x2, White Monk

13) Doned Faction
Faction of the newly-established "Clan Doned." On a fast rise to ascendance.
Turf: Ambervale
Characters: Dragoon, Fighter, Sage, Sniper, Time Mage

14) Gaja Band
Bandit clan. Rides the high-speed airship, the "Accelerator." Get them on the ground.
Turf: Baguba Port
Characters: Dragoon, Gunner, Hunter, Ninja, Red Mage

15) Gertai Band
Shady group that once controlled half of Ivalice. Rivals with the Bardo Band.
Turf: Ozmonfield
Characters: Assassin, Blue Mage, Juggler, Ninja, Sniper

16) Guard Patrol
Patrols the Bervenia palace to protect the queen. Hard-headed and taciturn.
Turf: Bervenia Palace
Characters: Bishop, Defender, Mog Knight, Paladin, Sage, Templar

17) Jagd Emissaries
Appears from the jagds to spread ill will and chaos. Detests the law in all its forms.
Turf: Jagd Helje
Characters: Ahriman, Gladiator, Lamia, Ninja, Sniper, Summoner

18) Koring Band
Mountain bandit band based in Koringwood. Self-sufficient due to hunting and gathering.
Turf: Koringwood
Characters: Animist, Archer, Bishop, White Mage, White Monk

19) Kudik Beasts
Wild monster living in the Kudik Peaks. Sometimes comes down and attacks people.
Turf: Kudik Peaks
Characters: Antlion, Red Panthers, Sprite, Toughskin

20) Lost Monsters
Monster usually found in the woods. Ornery. Use caution.
Turf: Materiwood
Characters: Big Malboro, Floateye, Grenade, Malboro, Sprite

21) Ramble Band
Mountain bandits. Famous for staging a jail-break to free their leader, Berk.
Turf: Deti Plains
Characters: Alchemist, Fighter, Ninja, Sniper, Thief

22) Rangers
Preservationists. Radical clan that doesn't like others coming into the woods.
Turf: Nubswood
Characters: Animist, Archer, Elementalist, Fencer, White Mage

23) Roaming Naiads
Feared as a water-spirit by locals. Attacks those who come too close to the lake.
Turf: Uladon Bog
Characters: Icedrake, Ice Flan, Lamia, Lilith, Sprite

24) Roda Dragons
Firewyrm sleeping in the Roda Volcano. Leaves the cone for occasional raids.
Turf: Roda Volcano
Characters: Bomb, Firewyrm x2, Jelly, Toughskin

25) Sprohmknights
Defectors from the town watch. They aim to bring every clan under their control.
Appearance: Sprohm
Characters: Fighter, Soldier, Warrior, White Mage, White Monk

Final Fantasy Tactics Advance - Time Mage Nu Mou Master of Time Magic
Time Mage

26) Tribites
Cave monster. Stay clear of its teeth that can dish out multiple attacks.
Turf: Nargai Cave
Characters: Blade Biter, Coeurl, Red Panther x2, Toughskin

27) Tricky Spirits
Woodland fairy. Likes to play pranks on people, driving some to madness.
Turf: Salikawood
Characters: Cream, Red Cap, Sprite x2, Titania

28) Tubola Bandits
Usually in their cave hideout, counting gil. Attacks any traveler carrying cash.
Turf: Tubola Cave
Characters: Blue Mage, Hunter, Illusionist, Red Mage, Thief

29) Wild Monsters
Desert fiend. Usually harmless, except when hungry.
Turf: Gotor Sands
Characters: Coeurl, Grenade, Icedrake, Jelly, Malboro

30) Zoara Sect
Radical worshippers of Zoara. Want to destroy the world to restore the "Beginning Time."
Turf: Siena Gorge
Characters: Gladiator, Illusionist, Sage, Templar, Time Mage

Disclaimer: All Final Fantasy Tactics Advance's images, arts, logos, names and related characters are properties of Square Enix.

Quick Links: Home | Final Fantasy Tactics Advance

Clan Titles and Rewards Guide

Final Fantasy Tactics Advance

Frequently Asked Questions(FAQs):
1) How many types of rewards can you get for clan growth?

There are about 63 types of rewards you can possibly get. The higher the clan growth achieved the better items are given.

2) How do I increase my clan skills?

Everytime a mission is accomplished, clan skills also increase. So the more mission you take and cleared the better the clan becomes.

3) Does completing missions already cleared still add points to the clan's level?

Yes. Actually, it's one of the fastest and most effective way to reach the maximum level for the clan. Aside from that, retaking cleared missions also give duplicate items which are valuable for other purposes in the game.

4) What are "special titles"?

Special titles are unique titles that are given to the clan regardless of what they already achieved. They override other titles as long as they meet the necessary requirements. There are only 4 special titles in the game, but they are achieved in an unusual way than the rest.

Tips and Tricks:
1) Always retake cleared missions to get duplicate mission items, law cards, anti-law cards and various equipments.

2) Sometimes dispatch missions will require a certain skill level in order to achieve the desired results. Thus, it's better to level up your clan as high as possible to be able to take missions without any restraints.

3) Extremely rare weapons such as Nosada, Manganese, Tiger Fangs and Zanmato are available in clan rewards. Leveling up the clan is undoubtedly one of the best way to get those hard to find items.

Fun Facts:
1) Manganese is one of the rare weapon in Final Fantasy Tactics Advance that can be acquired whenever the Gather skills reached 35. Did you know that Manganese is also a name of one of the metallic element? It is principally used for alloys.

2) Trufflenose is the clan's name whenever its Gather skills reached 75. The word "truffle" is a name of an edible mushroom used as one of the world's delicacies. It grows underground, thus, truffle collectors use trained dogs or pigs to locate their locations.

3) La Seraphica, one of the clan rewards in Final Fantasy Tactics Advance is translated as "the Seraph". The Seraphim (plural for Seraph) in Judaism and Christian beliefs, are one of the highest orders of angels. The Old Testament book of Isaiah mentioned them as angels with six wings.

Note:
All jobs are arranged alphabetically for easy browsing and quick search.

I - Clan Titles

1) 1 in 10
Achievement: Completed 10 or more battles.

2) Dreamer
Achievement: Completed 20 or more missions.

3) Warrior
Achievement: Combat Skill 10+.

4) Amagus
Achievement: Magic Skill 10+.

5) Craftsman
Achievement: Smithing Skill 10+.

6) Copperhand
Achievement: Craft Skill 10+.

Final Fantasy Tactics Advance Bangaa White Monk
White Monk

7) Squinteye
Achievement: Appraise Skill 10+.

8) Reednose
Achievement: Gather Skill 10+.

9) Taleteller
Achievement: Negotiate Skill 10+.

10) Ratcatcher
Achievement: Track Skill 10+.

11) Beginner
Achievement: Clan Level 20+.

12) 1 in 100
Achievement: Completed 50 or more battles.

13) Squire
Achievement: Completed 70 or more missions.

14) Commander
Achievement: Combat Skill 20+.

15) Ramagus
Achievement: Magic Skill 20+.

16) Blacksmith
Achievement: Smithing Skill 20+.

17) Silverhand
Achievement: Craft Skill 20+.

18) Cleareye
Achievement: Appraise Skill 20+.

19) Funginose
Achievement: Gather Skill 20+.

20) Know-it-All
Achievement: Negotiate Skill 20+.

21) Shepherd
Achievement: Track Skill 20+.

22) Intermediate
Achievement: Clan Level 35+.

23) 1 in 1000
Achievement: Completed 100 or more battles.

24) Traveler
Achievement: Completed 120 or more missions.

25) Warmaster
Achievement: Combat Skill 40+.

26) Gamagus
Achievement: Magic Skill 40+.

27) Mastersmith
Achievement: Smithing Skill 40+.

28) Goldhand
Achievement: Craft Skill 40+.

29) Trueeye
Achievement: Appraise Skill 40+.

30) Strawnose
Achievement: Gather Skill 40+.

31) Counselor
Achievement: Negotiate Skill 40+.

32) Bearkiller
Achievement: Track Skill 40+.

33) Expert
Achievement: Clan Level 60+.

34) 1 in 10000
Achievement: Completed 200 or more battles.

35) Traveler
Achievement: Completed 120 or more missions.

36) Riskbreaker
Achievement: Combat Skill 70+.

37) Jamagus
Achievement: Magic Skill 70+.

38) Meister
Achievement: Smithing Skill 70+.

39) Defthand
Achievement: Craft Skill 70+.

40) Godeye
Achievement: Appraise Skill 70+.

41) Trufflenose
Achievement: Gather Skill 70+.

42) Negotiator
Achievement: Negotiate Skill 70+.

43) Wyrmkiller
Achievement: Track Skill 70+.

44) Super
Achievement: Clan Level 85+.

45) Peerless
Achievement: Completed 500 or more battles.

46) Master
Achievement: Clan Level 99+.

47) Explorer
Achievement: Completed 300 or more battles.


II - Special Titles

1) Cheater
Achievement: Successful negotiation in "Stolen Scoop" or "Smuggle Bust" missions.

2) Cheap
Achievement: Successful negotiation in "Poachers" mission.

3) Bahaman Faction
Achievement: Successful negotiation in "A Challenge" mission.

4) Loser
Achievement: Failure in either "Newbie Hunt", "Real Hunt" or "Expert Hunt" missions.


III - Clan Rewards

1) Aegis Shield
Holy shield once used against a horrible foe.
Type: Holy Shield
Nullifies: Petrify
Type: Shield
Achievement: Appraise Skill 20.

2) Angel Ring
Ring of blessing said to have been made by angels.
Nullifies: Zombie, Dark, Silence, Frog, Poison, Slow, Immobilize, Disarm, Doom, Auto-Raise
Type: Accessory
Achievement: Craft Skill 20.

3) Arch Sword
Arch Sword
Sword made as a testament to a leader's power.
Type: Knightsword
Achievement: Combat and Magic Skills 10.

4) Barette
Women's hairpin adorned with good luck stones.
Nullifies: Zombie, Dark, Silence, Frog, Poison, Slow, Immobilize, Disable, Doom
Type: Ribbon
Achievement: Craft Skill 35.

5) Black Robe
Lacquer-hued robe that strengthens black magic.
Enhances: Fire, Lightning, Ice
Type: Robe
Achievement: Magic Skill 15.

6) Blood Strings
This harp can drain men's strength with its song.
Effects: Absorbs HP from target.
Type: Instrument
Achievement: Craft Skill 25.

7) Blood Sword
Sword stained by the blood of many.
Effects: Drains target's HP.
Type: Sword
Achievement: Magic Skill 5.

8) Bone Armlets
Armlets made of animal bone to ward off attacks.
Type: Armlets
Achievement: Appraise Skill 30.

9) Cachusha
Words of blessing adorn this red women's ornament.
Nullifies: KO, Petrify, Confuse, Berserk, Stop, Charm, Sleep
Type: Ribbon
Achievement: Craft Skill 30.

Final Fantasy Tactics Advance Moogle Gunner
Gunner

10) Cactus Stick
Mace bristling with sharp cactus thorns.
Type: Mace
Achievement: Magic Skill 40.

11) Caligula
Boots worn by royal guards in the age of kings.
Type: Shoes
Achievement: Craft Skill 45.

12) Cinquedea
Broad knife, designed in the shape of a hand.
Type: Knife
Achievement: Negotiate Skill 30.

13) Colichemarde
Sword made to preserve reason in battle.
Nullifies: Berserk
Type: Rapier
Achievement: Negotiate Skill 20.

14) Cross Helm
This helmet is made to cover the whole face.
Type: Helmet
Achievement: Negotiate Skill 10.

15) Cureall
Fabulous draught that cures status ailments.
Type: Item
Achievement: Gather Skill 10.

16) Diamond Helm
This helmet is pricey but very reliable.
Type: Helmet
Achievement: Negotiate Skill 15.

17) Dragon Mail
Armor made of metal fused with dragon scales.
Half Damage: Fire
Type: Armor
Achievement: All Skills 15.

18) Dream Watcher
This staff protects the sleep of the good.
Type: Staff
Achievement: Magic Skill 50.

19) Eclipse
Double-edged sword made during a solar eclipse.
Type: Broadsword
Achievement: Smithing Skill 40.

20) El Cid Sword
Sword wielded by the protector of the land.
Type: Broadsword
Achievement: Smithing Skill 15.

21) Ether x5
This draught restores lost magical power.
Type: Item
Achievement: Gather Skill 15.

22) Excalibur
Only the truest of knights may wield this sword.
Attribute: Holy Knightsword
Enhances: Holy
Absorbs: Holy
Type: Knightsword
Achievement: Combat and Magic Skills 20.

23) Giot Gun
High caliber gun with tremendous power.
Range: 8-panel
Type: Gun
Achievement: Appraise Skill 15.

24) Greaseburst
Storms can start with one blow from these knuckles.
Type: Knuckle
Achievement: Gather Skill 40.

25) Hades Bow
Dark bow.Its arrows are invitations to hell.
Attribute: Dark Greatbow
Range: 5-panel
Type: Greatbow
Achievement: Track Skill .

26) Hardedge
This sword is as straight and heavy as an iron bar.
Nullifies: Doom
Type: Greatsword
Achievement: Smithing Skill 5.

27) Heal Chime
The clear ringing of this bell heals the soul.
Attribute: Holy Instrument
Nullifies: Doom
Type: Instrument
Achievement: Craft Skill 15.

28) Hi-Potion x10
Potion made in a higher concentration.
Type: Item
Achievement: Appraise Skill 3.

29) Holy Water
Holy water restores true life to zombies.
Type: Item
Achievement: Combat Skill 3.

30) Kain's Lance
Black spear that belonged to a legendary dragoon.
Range: 2-panel pierce
Type: Spear
Achievement: Combat Skill 20.

31) La Seraphica
This shield of good luck was a gift from the gods.
Type: Shield
Achievement: Appraise Skill 40.

32) Longbarrel
This famous gun is said to always hit its mark.
Range: 8-panel
Type: Gun
Achievement: Appraise Skill 25.

33) Madu
Sword with an extra blade on its pommel.
Type: Gun
Achievement: Negotiate Skill 40.

34) Manganese
Saber painted with a rare bluish hue.
Type: Saber
Achievement: Gather Skill 35.

35) Max's Oathbow
Black lacquer bow used as a sign of a demonic pact.
Attribute: Dark Greatbow
Range: 6-panel
Type: Greatbow
Achievement: Track Skill 40.

36) Maximillian
This armor bears the crest of "The Last Knight."
Type: Armor
Achievement: All Skills 30.

37) Mirror Mail
Lighter armor imbued with a magical reflection aura.
Effects: Auto-Reflect
Type: Armor
Achievement: All Skills 5.

38) Ninja Gear
Ninja clothes made using special secret techniques.
Type: Clothing
Achievement: Track Skill 20.

39) Nosada
War blade made in a foreign land.
Type: Katana
Achievement: Smithing Skill 20.

40) Orichalcum
Knife made of the rare alloy, orichalcum.
Type: Knife
Achievement: Negotiate Skill 25.

41) Petalchaser
Sword said to ring when sheathed after battle.
Type: Katana
Achievement: Smithing Skill 10.

42) Phoenix Down x5
Magical tail feather revives fallen allies.
Type: Item
Achievement: Gather Skill 5.

43) Restorer
Mysterious sword. Said to "restore lost power."
Type: Sword
Achievement: Combat Skill 10.

44) Ribbon
This women's ribbon wards off all ailment.
Nullifies: All status ailments
Type: Ribbon
Achievement: Craft Skill 50.

45) Ruby Earring
Earrings with tear-shaped rubies.
Nullifies: Confusion, Charm
Half-Damage: Dark
Type: Accessory
Achievement: Craft Skill 10.

46) Sage Robe
Soft cloth robe given to accomplished sages.
Type: Robe
Achievement: Magic Skill 45.

47) Scarab
Scarab brooch that glitters like a rainbow.
Nullifies: Immobilize, Disarm, Frog
Type: Accessory
Achievement: Craft Skill 5.

48) Spring Staff
Staff adorned with sacred water symbol.
Type: Water Staff
Nullifies: Water
Type: Staff
Achievement: Magic Skill 10.

49) Stardust Rod
Rod engraved with the symbols of the zodiac.
Type: Rod
Achievement: Magic Skill 30.

50) Thief Armlets
Armlets made to allow maximum finger movement.
Abilities: Improves chance to steal.
Type: Armlet
Achievement: Appraise Skill 12.

Final Fantasy Tactics Advance Bangaa Warrior
Warrior

51) Thief Hat
Hat said to have belonged to a notorious thief.
Nullifies: Immobilize, Disable
Type: Hat
Achievement: Track Skill 10.

52) Thor Rod
Rod made of stilled lightning.
Attribute: Lightning Rod
Enhances: Lightning
Type: Rod
Achievement: Magic Skill 25.

53) Tiara
Gilt tiara given to the most beautiful of women.
Type: Hat
Achievement: Track Skill 45.

54) Tiger Fangs
Knuckles made to resemble the claws of a beast.
Attribute: Lightning Knuckles
Type: Knuckle
Achievement: Gather Skill 25.

55) Trident
Seagod spear that instills courage in combat.
Range: 2-panel pierce
Type: Spear
Achievement: Combat Skill 25.

56) Vajra
Sword once wielded by the god of another land.
Attribute: Lightning Broadsword
Enhances: Lightning
Type: Broadsword
Achievement: Smithing Skill 30.

57) Venus Blade
Faintly warm blade made of stone.
Attribute: Fire Blade
Absorbs: Fire
Half-Damage: Water
Type: Blade
Achievement: Combat Skill 15.

58) White Fangs
These knuckles' "white fangs" bring good luck.
Attribute: Ice Knuckles
Type: Knuckle
Achievement: Gather Skill 20.

59) White Robe
Pure white robe that protects from black magic.
Half-Damage: Fire, Lightning, Ice
Type: Robe
Achievement: Magic Skill 5.

60) Wygar
Clothes worn by an ancient hero king.
Nullifies: KO
Type: Clothing
Achievement: Track Skill 30.

61) X-Potion x10
The most potent potion available.
Type: Item
Achievement: Appraise Skill 7.

62) Yoichi Bow
Songs have been sung about this bow from afar.
Range: 5-panel
Type: Bow
Achievement: Track Skill 5.

63) Zanmato
Giant sword engraved with words of destruction.
Type: Holy Katana
Enhances: Holy
Half Damage: Dark
Type: Katana
Achievement: Smithing Skill 50.

Disclaimer: All Final Fantasy Tactics Advance's images, arts, logos, names and related characters are properties of Square Enix.

Quick Links: Home | Final Fantasy Tactics Advance

Jobs Guide

Final Fantasy Tactics Advance

Frequently Asked Questions(FAQs):
1) Which race has the most number of jobs available?

Humans have the most number of jobs in Ivalice for having 11 available jobs.

2) Which race has the least number of jobs?

The Bangaa. They only have 7 jobs available for their race while the Moogles, Nu Mou and Viera have 8 jobs each.

3) Which race are strongest in magic?

The Nu Mou has strong affinity to magic, thus, their jobs are all related to magic. They also have relatively high magic damage and resistance as compared to other races.

4) Which race has the brawniest physical damage?

The Bangaa are known for their relatively high HP, weapon damage and weapon defense. However, they are quite vulnerable from magic damage and has very low MP and magic power.

5) How many jobs are available in Final Fantasy Tactics Advance?

There are about 34 jobs all in all. There are also some jobs which are unique and cannot be used by playable characters such as Babus' Runeseeker job and Llednar Twem's Biskmatar job.

Tips and Tricks:
1) Changing jobs to a higher level job usually requires at least 2 Action Abilities from lower level jobs.

2) Remember to be flexible in any situation. If a certain job's A-ability is forbidden due to judge's law then change the job right away before the start of the battle. Also try to use antilaw cards if you have any.

3) Most of the time, a perfect battle party is composed of characters with completely different jobs.

Fun Facts:
1) How did the Viera multiply when they belong to an all-female race? That is one great mystery in this fantasy game.

2) The Dragoon, one of Bangaa's unique job is named after the European armies of the 17th to 18th centuries. They are mounted infantryman usually armed with carbine. The name is still used today by some modern cavalry regiments.

3) Ninja is the famous name given to mercenaries in feudal Japan. They are experts in stealth and martial arts and specifically trained for reconaissance and assassinations.

4) Contrary to many newbie players' first impression, it is not the Beastmaster who can capture monsters but the Hunter. Beastmaster can tame monsters but they don't have the skills to capture them.

Note:
All jobs are arranged alphabetically for easy browsing and quick search.

Jobs Guide

1) Alchemist
Mage that uses the secrets of alchemy.

General Info
Weapon: Mace
Head: Hat
Body: Clothing
Shield: N/A
Move: 3
Jump: 3
Evade: 35
Races: Nu Mou
Requirements: White Mage A-ability x3 and Black Mage A-ability x5

Stat Growth
HP: Medium
MP: High
Weapon Atk: Low
Weapon Def: Medium
Magic Pow: High
Magic Res: High
Speed: Low

Abilities
Reaction: None
Support: Magic Pow+, Maintenance
Combo: Gold Combo
Action: Astra, Death, Flare, Item, Meteor, Poison, Rasp, Toad


2) Animist
Moogle that borrows strength from animals.

General Info
Weapon: Instrument
Head: Hat
Body: Clothing
Shield: N/A
Move: 4
Jump: 2
Evade: 55
Races: Moogle
Requirements: None

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: High
Magic Pow: Medium
Magic Res: High
Speed: Medium

Abilities
Reaction: Block Arrows
Support: None
Combo: Animal Combo
Action: 100% Wool, Catnip, Chocobo Rush, Cuisine, Friend, Frogsong, Sheep Count, Tail Wag


3) Archer
Archers are essential for long-range combat.

General Info
Weapon: Bow
Head: Hat, Ribbon (Viera exclusive)
Body: Clothing
Shield: N/A
Move: 4
Jump: 2
Evade: 50
Races: Human, Viera
Requirements: None

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Block Arrows
Support: Concentrate
Combo: Bow Combo
Action: Aim: Arm, Aim: Legs, Blackout, Boost, Burial, Cupid, Faster, Take Aim


4) Assassin
Corners and dispatches foes with ease.

General Info
Weapon: Greatbow, Katana
Head: Hat, Ribbon
Body: Clothing
Shield: N/A
Move: 4
Jump: 4
Evade: 65
Races: Viera
Requirements: Sniper A-ability x1 and Elementalist A-ability x2

Stat Growth
HP: Low
MP: Medium
Weapon Atk: High
Weapon Def: Medium
Magic Pow: High
Magic Res: Medium
Speed: High

Abilities
Reaction: Return Fire
Support: None
Combo: Killer Combo
Action: Ague, Aphonia, Last Breath, Nightmare, Oblivion, Rockseal, Shadowbind, Ultima Masher

Final Fantasy Tactics Advance - Soldier Job
Soldier

5) Beastmaster
These nu mou can control creatures at will.

General Info
Weapon: Instrument
Head: Hat
Body: Clothing
Shield: N/A
Move: 4
Jump: 3
Evade: 55
Races: Nu Mou
Requirements: None

Stat Growth
HP: Medium
MP: Low
Weapon Atk: High
Weapon Def: High
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Last Haste
Support: Immunity
Combo: Beast Combo
Action: Bomb, Bug, Dragon, Fairy, Flan, Floateye, Goblin, Lamia, Malboro, Panther, Rockbeast, Tonberry, Undead


6) Bishop
Uses healing, aiding and offensive magic.

General Info
Weapon: Staff
Head: Hat
Body: Clothing, Robe
Shield: N/A
Move: 3
Jump: 2
Evade: 30
Races: Bishop
Requirements: White Monk A-ability x2

Stat Growth
HP: Medium
MP: Medium
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: High
Magic Res: Medium
Speed: Low

Abilities
Reaction: Return Magic
Support: Half MP
Combo: Pray Combo
Action: Aero, Barrier, Break, Cura, Dispel, Holy, Judge, water


7) Black Mage
Wields fire, ice and lightning magic.

General Info
Weapon: Rod
Head: Hat
Body: Clothing, Robe
Shield: N/A
Move: 3
Jump: 2
Evade: 35

Stat Growth
HP: Medium
MP: Medium
Weapon Atk: Low
Weapon Def: Medium
Magic Pow: High
Magic Res: High
Speed: Medium
Races: Human, Moogle, Nu Mou
Requirements: None

Abilities
Reaction: Return Magic
Support: Geomancy
Combo: Black Combo
Action: Blizzaga, Blizzara, Blizzard, Fira, Firaga, Fire, Thundaga, Thundara, Thunder


8) Blue Mage
Unique among mages. Can "learn" monster techniques.

General Info
Weapon: Saber
Head: Hat
Body: Clothing, Robe
Shield: N/A
Move: 4
Jump: 2
Evade: 55
Races: Human
Requirements: White Mage A-ability x1 and Black Mage A-ability x1

Stat Growth
HP: Medium
MP: Medium
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: Medium
Magic Res: High
Speed: Medium

Abilities
Reaction: Damage > MP
Support: Immunity, Learning
Combo: Blue Combo
Action: Acid, Angel Whisper, Bad Breath, Blowup, Dragon Force, Drain Touch, Goblin Punch, Guard-Off, Hastebreak, LV? S-Flare, LV3 Def-Less, Magic Hammer, Matra Magic, Mighty Guard, Night, Poison Claw, Roulette, Stare, Twister, White Wind


9) Defender
Bangaa elites. Trained for defense.

General Info
Weapon: Broadsword, Knightsword
Head: Helmet
Body: Armor, Robe
Shield: N/A
Move: 3
Jump: 2
Evade: 35
Races: Bangaa
Requirements: Warrior A-ability x2

Stat Growth
HP: High
MP: Low
Weapon Atk: High
Weapon Def: High
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Last Berserk
Support: Weapon Def+
Combo: Defend Combo
Action: Aura, Defense, Drop Weapon, Expert Guard, Hibernate, Meltdown, Mow Down, Tremor


10) Dragoon
Experts with the spear. Able to jump high.

General Info
Weapon: Spear, Sword
Head: Helmet
Body: Armor
Shield: N/A
Move: 3
Jump: 3
Evade: 40
Races: Bangaa
Requirements: Warrior A-ability x2

Stat Growth
HP: High
MP: Medium
Weapon Atk: High
Weapon Def: Medium
Magic Pow: Low
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Dragonheart
Support: None
Combo: Dragon Combo
Action: Bangaa Cry, Bolt Breath, Fire Breath, Ice Breath, Jump, Lancet, Wyrmkiller, Wyrmtamer


11) Elementalist
Turns the power of nature spirits into magic.

General Info
Weapon: Rapier
Head: Hat, Ribbon
Body: Clothing, Robe
Shield: N/A
Move: 3
Jump: 2
Evade: 50
Races: Viera
Requirements: Fencer A-ability x1 and White Mage A-ability x1

Stat Growth
HP: Medium
MP: Medium
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: High
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Absorb MP
Support: None
Combo: Spirit Combo
Action: Earth Heal, Elemental Shift, Evil Gaze, Fire Whip, Heavy Dust, Shining Air, Sliprain, White Flame


12) Fencer
Uses a rapier for accurate, elegant combat.

General Info
Weapon: Rapier
Head: Hat, Ribbon
Body: Clothing
Shield: Yes
Move: 4
Jump: 2
Evade: 60
Races: Viera
Requirements: None

Stat Growth
HP: High
MP: Low
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Reflex
Support: Shieldbearer
Combo: Lunge Combo
Action: Checkmate, Featherblow, Manastrike, Nighthawk, Piercethrough, Shadowstick, Swallowtail, Swarmstrike


13) Fighter
Masters the use of many swords for offense.

General Info
Weapon: Blade
Head: Hat
Body: Clothing
Shield: N/A
Move: 4
Jump: 2
Evade: 45
Races: Human
Requirements: Soldier A-ability x2

Stat Growth
HP: Medium
MP: Low
Weapon Atk: High
Weapon Def: Medium
Magic Pow: Low
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Bonecrusher, Strikeback
Support: Doublehand
Combo: Fight Combo
Action: Air Blast, Air Render, Backdraft, Beatdown, Blitz, Far Fist, Rush, Wild Swing


14) Gadgeteer
Gadgeteers who carry tricks in Pandora boxes.

General Info
Weapon: Knuckle
Head: Hat
Body: Clothing
Shield: N/A
Move: 3
Jump: 2
Evade: 50
Races: Moogle
Requirements: Thief A-ability x2

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: High
Magic Pow: Medium
Magic Res: Medium
Speed: Low

Abilities
Reaction: Auto-Regen, Damage > MP
Support: None
Combo: Gadget Combo
Action: Black Ingot, Blue Screw, Chroma Gem, Gold Battery, Green Gear, Red Spring, Silver Disc, Yellow Spring


15) Gladiator
Wielders of the magical "spellswords."

General Info
Weapon: Blade
Head: Hat
Body: Clothing
Shield: N/A
Move: 4
Jump: 2
Evade: 45
Races: Bangaa
Requirements: Warrior A-ability x2

Stat Growth
HP: High
MP: Low
Weapon Atk: High
Weapon Def: High
Magic Pow: Low
Magic Res: Low
Speed: Medium

Abilities
Reaction: Strikeback
Support: Doublehand
Combo: Sword Combo
Action: Beatdown, Blitz, Bolt Sword, Fire Sword, Ice Sword, Rush, Ultima Sword, Wild Swing


16) Gunner
Uses guns made by moogle machinists.

General Info
Weapon: Gun
Head: Hat
Body: Clothing
Shield: N/A
Move: 3
Jump: 2
Evade: 65
Races: Moogle
Requirements: Animist A-ability x1

Stat Growth
HP: Medium
MP: Low
Weapon Atk: High
Weapon Def: High
Magic Pow: Low
Magic Res: Medium
Speed: Medium

Abilities
Reaction: None
Support: Concentrate
Combo: Gun Combo
Action: Blindshot, Boltshot, Charmshot, Confushot, Fireshot, Iceshot, Silentshot, Stopshot

Final Fantasy Tactics Advance - Red Mage Viera
Red Mage

17) Hunter
Human warrior that hunts monsters by bow.

General Info
Weapon: Greatbow
Head: Hat
Body: Clothing
Shield: N/A
Move: 4
Jump: 2
Evade: 55
Races: Human
Requirements: Archer A-ability x2

Stat Growth
HP: Medium
MP: Low
Weapon Atk: High
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Auto-Regen
Support: Weapon Atk+
Combo: Hunt Combo
Action: Addle, Advice, Aim: Vitals, Capture, Hunting, Oust, Sidewinder, Sonic Boom, Ultima Shot


18) Illusionist
Uses phantasm magic to attack all enemies!

General Info
Weapon: Rod
Head: Hat
Body: Clothing
Shield: N/A
Move: 3
Jump: 2
Evade: 30
Races: Human, Nu Mou
Requirements: White Mage A-ability x3 and Black Mage A-ability x5

Stat Growth
HP: Low
MP: High
Weapon Atk: Low
Weapon Def: Low
Magic Pow: High
Magic Res: High
Speed: Low

Abilities
Reaction: Absorb MP
Support: Half MP
Combo: Spell Combo
Action: Deluge, Freezeblink, Prominence, Star Cross, Stardust, Soil Evidence, Tempest, Wild Tornado


19) Juggler
Festive moogle job. Attacks and entertains.

General Info
Weapon: Knife
Head: Hat
Body: Clothing
Shield: N/A
Move: 4
Jump: 2
Evade: 40
Races: Moogle
Requirements: Thief A-ability x2

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: High
Magic Pow: Low
Magic Res: Low
Speed: Medium

Abilities
Reaction: Catch, Return Fire
Support: None
Combo: Juggle Combo
Action: Ball, Dagger, Firebomb, Gil Toss, Hurl, Ring, Smile


20) Mog Knight
Small moogle warriors with brave hearts.

General Info
Weapon: Blade
Head: Hat, Helmet
Body: Armor, Clothing
Shield: Yes
Move: 3
Jump:
Evade: 45
Races: Moogle
Requirements: Animist A-ability x1

Stat Growth
HP: Medium
MP: Low
Weapon Atk: High
Weapon Def: High
Magic Pow: Low
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Last Haste
Support: Shieldbearer
Combo: Charge Combo
Action: Mog Aid, Mog Attack, Mog Guard, Mog Lance, Mog Peek, Mog Rush, Mog Shield, Ultima Charge


21) Morpher
Nu mou who can take a captured monster's form.

General Info
Weapon: Soul
Head: Hat
Body: Clothing, Robe
Shield: N/A
Move: 4
Jump: 3
Evade: 30
Races: Beastmaster A-ability x5
Requirements: None

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Damage > MP
Support: None
Combo: Morph Combo
Action: Bomb, Bug, Dragon, Flan, Floateye, Goblin, Lamia, Malboro, Panther


22) Ninja
Uses ninja skills and double swords.

General Info
Weapon: Katana
Head: Hat
Body: Clothing
Shield: N/A
Move: 4
Jump: 3
Evade: 60
Races: Human
Requirements: Thief A-ability x2

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: High

Abilities
Reaction: Last Haste
Support: Double Sword
Combo: Ninja Combo
Action: Earth Veil, Fire Veil, Metal Veil, Oblivion, Throw, Unspell, Water Veil, Wood Veil


23) Paladin
Wards off attacks and aids allies.

General Info
Weapon: Greatsword, Knightsword
Head: Helmet
Body: Armor, Robe
Shield: Yes
Move: 3
Jump: 2
Evade: 40
Races: Human
Requirements: Soldier A-ability x2

Stat Growth
HP: High
MP: Low
Weapon Atk: Medium
Weapon Def: High
Magic Pow: Low
Magic Res: High
Speed: Low

Abilities
Reaction: Reflex
Support: Weapon Def+
Combo: Knight Combo
Action: Cover, Defense, Drop Weapon, Holy Blade, Nurse, Parley, Saint Cross, Subdue


24) Red Mage
Uses black, white and red magic.

General Info
Weapon: Rapier
Head: Hat, Ribbon
Body: Clothing, Robe
Shield: N/A
Move: 4
Jump: 2
Evade: 50
Races: Viera
Requirements: Fencer A-ability x1

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Catch
Support: Magic Pow+
Combo: Red Combo
Action: Barrier, Blizzard, Cure, Doublecast, Fire, Poison, Sleep, Thunder


25) Sage
Learned users of sagacious magic.

General Info
Weapon: Mace
Head: Hat
Body: Clothing, Robe
Shield: Yes
Move: 4
Jump: 3
Evade: 50
Races: Nu Mou
Requirements: Beastmaster A-ability x2 and White Mage A-ability x3

Stat Growth
HP: High
MP: High
Weapon Atk: High
Weapon Def: High
Magic Pow: High
Magic Res: Medium
Speed: Low

Abilities
Reaction: Reflex
Support: Shieldbearer, Weapon Def+
Combo: Wise Combo
Action: Aero, Bio, Blind, Drain, Giga Flare, Raise, Ultima Blow, Water


26) Sniper
Hunts with the powerful greatbow.

General Info
Weapon: Greatbow
Head: Hat, Ribbon
Body: Clothing
Shield: N/A
Move: 4
Jump: 3
Evade: 60
Races: Viera
Requirements: Archer A-ability x2

Stat Growth
HP: Medium
MP: Low
Weapon Atk: High
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Auto-Regen
Support: None
Combo: Sniper Combo
Action: Aim: Armor, Aim: Wallet, Aim: Weapon, Beso Toxico, Conceal, Death Sickle, Doom Archer, Doubleshot


27) Soldier
Masters techs to slow and damage opponents.

General Info
Weapon: Sword, Greatsword
Head: Hat, Helmet
Body: Armor, Clothing
Shield: Yes
Move: 4
Jump: 2
Evade: 50
Races: Human
Requirements: None

Stat Growth
HP: High
MP: Low
Weapon Atk: High
Weapon Def: High
Magic Pow: Low
Magic Res: Medium
Speed: Medium

Abilities
Reaction: None
Support: Monkey Grip, Shieldbearer
Combo: Combat Combo
Action: First Aid, Magic Break, Mind Break, Mug, Power Break, Provoke, Sensor, Speed Break


28) Summoner
Calls forth wondrous creatures from the ether.

General Info
Weapon: Staff
Head: Hat, Ribbon
Body: Clothing, Robe
Shield: N/A
Move: 3
Jump: 2
Evade: 30
Races: Viera
Requirements: White Mage A-ability x2 and Elementalist A-ability x2

Stat Growth
HP: Medium
MP: Medium
Weapon Atk: Medium
Weapon Def: Low
Magic Pow: High
Magic Res: Medium
Speed: Low

Abilities
Reaction: None
Support: Half MP
Combo: Summon Combo
Action: Carbuncle, Ifrit, Kirin, Madeen, Phoenix, Ramuh, Shiva, Unicorn


29) Templar
Strong with weapons and enhancement magic.

General Info
Weapon: Knightsword, Spear
Head: Hat, Helmet
Body: Armor, Clothing, Robe
Shield: N/A
Move: 3
Jump: 2
Evade: 40
Races: Bangaa
Requirements: White Monk A-ability x2

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: High
Magic Pow: Medium
Magic Res: Medium
Speed: Low

Abilities
Reaction: Bonecrusher
Support: Weapon Atk+
Combo: Sacred Combo
Action: Astra, Cheer, Haste, Lifebreak, Rasp, Silence, Soul Sphere, Warcry

Final Fantasy Tactics Advance - Paladin Human
Paladin

30) Thief
Takes enemy's items away and evade attacks.

General Info
Weapon: Knife
Head: Hat
Body: Clothing
Shield: N/A
Move: 4
Jump: 3
Evade: 65 (Human), 70 (Moogle)
Races: Human, Moogle
Requirements: None

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: High

Abilities
Reaction: Counter
Support: Maintenance
Combo: Thief Combo
Action: Steal: Ability, Steal: Access, Steal: Armor, Steal: Experience, Steal: Gil, Steal: Helm, Steal: JP, Steal: Shield, Steal: Weapon


31) Time Mage
Mage masters of time and space.

General Info
Weapon: Rod
Head: Hat
Body: Clothing, Robe
Shield: N/A
Move: 3
Jump: 2
Evade: 30
Races: Moogle, Nu Mou
Requirements: Black Mage A-ability x5

Stat Growth
HP: Low
MP: Medium
Weapon Atk: Low
Weapon Def: Medium
Magic Pow: High
Magic Res: High
Speed: Medium

Abilities
Reaction: Last Quicken
Support: None
Combo: Time Combo
Action: Demi, Haste, Quarter, Quicken, Reflect, Silence, Slow, Stop


32) Warrior
Bangaa fighter that uses 1 and 2-handed weapons.

General Info
Weapon: Broadsword, Sword
Head: Hat, Helmet
Body: Armor, Clothing
Shield: Yes
Move: 4
Jump: 2
Evade: 50
Races: Bangaa
Requirements: None

Stat Growth
HP: High
MP: Low
Weapon Atk: High
Weapon Def: Medium
Magic Pow: Low
Magic Res: Medium
Speed: Low

Abilities
Reaction: None
Support: Monkey Grip, Shieldbearer
Combo: Combat Combo
Action: Body Slam, Downsize, First Aid, Greased Bolt, Magic Break, Mind Break, Power Break, Speed Break


33) White Mage
Uses white magic to heal and aid allies.

General Info
Weapon: Staff
Head: Hat, Ribbon (Viera exclusive)
Body: Clothing, Robe
Shield: N/A
Move: 3
Jump: 2
Evade: 40
Races: Human, Nu Mou, Viera
Requirements: None

Stat Growth
HP: Medium
MP: Medium
Weapon Atk: Low
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: None
Support: Turbo MP
Combo: White Combo
Action: Auto-Life, Cura, Curaga, Cure, Esuna, Full-Life, Life, Protect, Shell


34) White Monk
Bangaa that use their fists as weapons.

General Info
Weapon: Knuckle
Head: N/A
Body: Clothing
Shield: N/A
Move: 4
Jump: 3
Evade: 60
Races: Bangaa
Requirements: None

Stat Growth
HP: Medium
MP: Low
Weapon Atk: Medium
Weapon Def: Medium
Magic Pow: Medium
Magic Res: Medium
Speed: Medium

Abilities
Reaction: Reflex
Support: None
Combo: Monk Combo
Action: Air Render, Chakra, Earth Render, Exorcise, Far Fist, Holy Sign, Revive, Whirlwind

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Final Fantasy Tactics Advance - Soldier

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